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Agile UX Masterclass (July 2025)

Masterclasses

Agile UX Masterclass (July 2025)

July

2025

Costs

$50.00 USD

Taught by

Morgan Denner

Starts

Jul 7, 2025

Ends

Aug 9, 2025

Gallery

Key Audiences

UX Design

UX Research

UX Writing

Product Owner

Product Manager

Project Manager

Summary

This course is a deep study in DesignOps and ResearchOps. It will focus on practical applications of building and running Agile UX processes for teams.

Clients and teams should always be on the ground validating assumptions for things they're building and getting answers to questions unknown. Teams may need to solve business problems for users, other  teams, or processes. There are a lot of moving parts in the process in order to align research with what's being built, but it's an arduous task for a team to keep up with. Teams need to quickly learn from users and manage their work efficiently.

Agile UX methods like the Google Design Sprint and Lean UX help you manage this process. Agile UX methods offer a way for teams to explore/answer any question they may have about their product, users, or business in just 5 days without developing and releasing anything. It helps teams get an informed direction for anything they're building or any unknown they're working with. With Agile UX you can keep risk down by quickly validating assumptions and making sure your team is always headed in the right direction while being guided by user observations, insight, and feedback.

In this immersive, we'll look at the Google Design Sprint and other Agile UX methods “under the microscope”.

We’ll run 3 Google Design Sprints as a class together and you'll be taught the ways of Google's Sprint Master role in Design Sprints. You'll be taught how to apply an Agile UX operational process for teams from the ground up.

Why Take This Class?

It's important for UX designers, UX researchers, and product managers to learn agile UX methods because it helps them work better as a team, build products faster, and make sure those products actually solve real problems for users. Agile UX helps teams test ideas quickly, get feedback early, and improve things often instead of waiting until the end. This way, they don’t waste time building things people don’t want, and they can create better apps or websites that people enjoy using.

Learning agile UX methods helps you succeed in a tech industry role on an in-house product team or at a startup because it teaches you how to work fast, adapt to change, and focus on what users really need. You learn to collaborate closely with developers, designers, and product managers, quickly test ideas, and use feedback to improve the product continuously. These skills are essential in fast-paced environments where priorities shift often and delivering value quickly is key. Agile UX helps you build products that users love while staying aligned with business goals.

Learning Objectives

  1. Learn how to build and manage an Agile UX process for teams.

  2. Learn about Agile UX methods like:

    1. Google Design Sprint

    2. Lean UX

    3. Continuous Discovery

  3. Apply Google Design Sprints to UX research and UX design work.

  4. Apply tools and processes that help streamline UX work and alignment.

Reading Assignments

The following three books are considered required reading for this class. They are books you will keep on your shelf and utilize for your entire career. It’s important to read them in this class so that you understand the context of how we “bend and break the rules”. Read “Sprint” if you have to read one.

  1. Gothelf, J., & Seiden, J. (2021). Lean UX: Creating great products with agile teams. O’Reilly Media. Retrieved on .

  2. Knapp, J. (2021). Sprint. Penguin Books. Retrieved on .

  3. Torres, T. (2021). Continuous Discovery Habits: Discover products that create customer value and business. Product Talk LLC. Retrieved on .

Curriculum

Week 1 - Introduction to Agile

  1. Learn about Agile

    1. Agile philosophies

    2. Agile teamwork

    3. Agile operations

    4. The Google Design Sprint

  2. Perform sprint work

    1. Break the ice as a team

    2. Determine cross-functional roles and responsibilities

    3. Pick a discovery topic

    4. Plan the first sprint

Week 2 - Google Design Sprint 1

  • Class-focused discussions

  • Perform sprint work as a team: Identify most important research questions, Build assumptions, Pick research method, Build test plan, Run research, Demo results, Retrospective, Plan the next sprint

Week 3 - Google Design Sprint 2

  • Class-focused discussions

  • Perform sprint work as a team: Identify most important research questions, Build assumptions, Pick research method, Build test plan, Run research, Demo results, Retrospective, Plan the next sprint

Week 4 - Google Design Sprint 3

  • Class-focused discussions

  • Perform sprint work as a team: Identify most important research questions, Build assumptions, Pick research method, Build test plan, Run research, Demo results, Retrospective, Plan the next sprint

Week 5 - Google Design Sprint 4

  • Class-focused discussions

  • Perform sprint work as a team: Identify most important research questions, Build assumptions, Pick research method, Build test plan, Run research, Demo results, Retrospective, Plan the next sprint