Agile UX Masterclass (January 2025)

2025

Taught by

Costs

$50.00 USD

Starts

Jan 6, 2025

Ends

Feb 7, 2025

Gallery

Summary

This course is a deep study in DesignOps and ResearchOps. It will focus on practical applications of building and running Agile UX processes for teams.

Clients and teams should always be on the ground validating assumptions for things they're building and getting answers to questions unknown. Teams may need to solve business problems for users, other  teams, or processes. There are a lot of moving parts in the process in order to align research with what's being built, but it's an arduous task for a team to keep up with. Teams need to quickly learn from users and manage their work efficiently.

Agile UX methods like the Google Design Sprint and Lean UX help you manage this process. Agile UX methods offer a way for teams to explore/answer any question they may have about their product, users, or business in just 5 days without developing and releasing anything. It helps teams get an informed direction for anything they're building or any unknown they're working with. With Agile UX you can keep risk down by quickly validating assumptions and making sure your team is always headed in the right direction while being guided by user observations, insight, and feedback.

In this immersive, we'll look at the Google Design Sprint and other Agile UX methods “under the microscope”.

We’ll run 3 Google Design Sprints as a class together and you'll be taught the ways of Google's Sprint Master role in Design Sprints. You'll be taught how to apply an Agile UX operational process for teams from the ground up.

Summary

This course is a deep study in DesignOps and ResearchOps. It will focus on practical applications of building and running Agile UX processes for teams.

Clients and teams should always be on the ground validating assumptions for things they're building and getting answers to questions unknown. Teams may need to solve business problems for users, other  teams, or processes. There are a lot of moving parts in the process in order to align research with what's being built, but it's an arduous task for a team to keep up with. Teams need to quickly learn from users and manage their work efficiently.

Agile UX methods like the Google Design Sprint and Lean UX help you manage this process. Agile UX methods offer a way for teams to explore/answer any question they may have about their product, users, or business in just 5 days without developing and releasing anything. It helps teams get an informed direction for anything they're building or any unknown they're working with. With Agile UX you can keep risk down by quickly validating assumptions and making sure your team is always headed in the right direction while being guided by user observations, insight, and feedback.

In this immersive, we'll look at the Google Design Sprint and other Agile UX methods “under the microscope”.

We’ll run 3 Google Design Sprints as a class together and you'll be taught the ways of Google's Sprint Master role in Design Sprints. You'll be taught how to apply an Agile UX operational process for teams from the ground up.

Audiences

UX Design

UX Research

UX Writing

Product Owner

Product Manager

Project Manager

  1. Week 1 - Jan 6 - 10

    1. Lecture 1 - Monday Jan 6 @ 11a PST / 2p ET / 7p UTC

    2. REPEAT Lture 1 - Tuesday Jan 7 @ 3p PST / 6p EDT / 11p UTC

    3. Lecture 2 - Wednesday Jan 8 @ 11a PST / 2p EDT / 7p UTC

    4. REPEAT Lecture 2 - Thursday Jan @ 3p PST / 6p EDT / 11p UTC

    5. Sprin 0 Demo / Sprint 1 Planning - Friday Jan 10 @ 10a PST / 1p EDT / 6p UTC

  2. Week 2 - Jan 13 - 17

    1. “Understand” working session - Monday Jan 13 @ 11a PST / 2p EDT / 7p UTC

    2. “Brainstorm” working session - Tuesday Jan 14 @ 11a PST / 2p EDT / 7p UTC

    3. “Create” working session - Wednesday Jan 15 @ 11a PST / 2p EDT / 7p UTC

    4. “Test” working session - Tursday Jan 16 @ 11a PST / 2p EDT / 7p UTC

    5. Sprint Demo / Planning working session - Friday Jan 176p UTC

  3. Week 3 - Jan 20 - 24

    1. “Understand” working session - Monday Jan 20 @ 11a PST / 2p EDT / 7p UTC

    2. “Brainstorm” working session - Tuesday Jan 21 @ 11a PST / 2p EDT / 7p UTC

    3. “Create” working session - Wednesday Jan 22 @ 11a PST / 2p EDT / 7p UTC

    4. “Test” working session - Thursday Jan 23 @ 11a PST / 2p EDT / 7p UTC

    5. Sprint Demo / Planning working session - Friday Jan 24 @ 10a PST / 1p EDT / 6p UTC

  4. Week 4 - Jan 27 - 31

    1. “Understand” working session - Monday Jan 27 @ 11a PST / 2p EDT / 7p UTC

    2. “Brainstorm” working session - Tuesday Jan 28 @ 11a PST / 2p EDT / 7p UTC

    3. “Create” working session - Wednesday Jan 29 @ 11a PST / 2p EDT / 7p UTC

    4. “Test” working session - Thursday Jan 30 @ 11a PST / 2p EDT / 7p UTC

    5. Sprint Demo / Planning working session - Friday Jan 31 @ 10a PST / 1p EDT / 6p UTCUTC

  5. Week - Feb 3 - 7

    1. “Understand” working session - Monday Feb 3 @ 11a PST / 2p EDT / 7

    2. “Brainstorm” working sessionTuesday Feb 4 @ 11a PST / 2p ET / 7p UTC

    3. “Create” workng sesion - Wednesday Feb 5 @ 11a PST / 2p EDT / 7p UTC

    4. “Test” working session - Thrsday Feb 6 @ 11a PST / 2p EDT / 7p UTC

Sprint Demo / Planning working se- Friday Feb 7 @ 0a PST / 1p EDT / 6p UTC

Registration closed